Section 00

Social Impact of Creative Arts

How creative arts generate change beyond the artwork itself, and why helping young people see and take responsibility for that impact is one of the most meaningful things a mentor can do.

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Section 01

Introduction

The following activities are grounded in reflections, discussions and questions that emerged during the online workshop Social Impact of Creative Arts. Rather than offering fixed definitions or measurable outcomes, the workshop approached social impact as an ongoing process of awareness, responsibility and context-sensitive decision-making within creative practices.

Participants highlighted that social impact often becomes visible through small but meaningful shifts: in how people relate to one another, how spaces are used, how questions are raised, and how voices that are usually unheard are given room to emerge. Creative arts were understood not only as finished artworks, but as a mindset and a form of active practice that enables expression, participation and critical thinking in everyday and public contexts.

These activities are designed to support mentors and educators in opening space for reflection with young creatives, helping them consider questions such as: why they work in a certain context, who is involved or excluded, what kinds of change their work might enable, and how impact can continue beyond the duration of a project. The focus is not on prescribing themes or methods, but on encouraging long-term thinking, care and attentiveness to social relationships and environments.

All activities are adaptable, require minimal resources and can be used across disciplines. Reflection questions accompany each activity to support dialogue, self-reflection and mentoring conversations around the social dimension of creative work. In this sense, social impact is understood not simply as participation, visibility or a measurable project outcome, but as a relational and often long-term process shaped through how people work together, make decisions and relate to their wider communities.

Section 02

Tools and Resources

PDF

François Matarasso’s study explores the social impact of participation in the arts, including personal development, social cohesion, community empowerment and local identity. In mentoring, it can be used as background reading or as a starting point for group discussion about what social impact means, how it appears in practice, and how it can be recognised.

Research Article

This research article maps more than 10,000 studies on the social impact of the arts published between 1990 and 2020. It identifies key areas in which social impact has been researched, including education, community and identity. In mentoring, it can support individual or group reflection on the different ways social impact is understood and help participants connect their own practice to wider research and debates in the field.

Assessment report

This Artsformation report reviews research on socially engaged arts and examines how artists work with social change, participation and communities. It discusses different roles of artists and approaches to socially engaged practice, including questions of collaboration and relationality. In mentoring, it can be used as background reading or to support group discussion about how artistic practice can engage with social issues and contribute to change.

Report

This research report reviews existing evidence on the social impacts of participation in arts and cultural activities, including community identity, social cohesion, self-esteem and education. It can be used as background reading or as a basis for individual or group discussion about different forms of social impact, the evidence behind them, and the challenges of assessing them.

Section 03

Cross-Thematic Resources

WHO – Arts, Health and Wellbeing

This WHO report explores how participatory arts practices contribute to health, emotional wellbeing and social connection...

Report

This WHO report explores how participatory arts practices contribute to health, emotional wellbeing and social connection. It highlights that arts-based activities can support mental health, reduce stress, encourage participation and create “cultures of wellbeing” through collective creative experiences. The report is particularly relevant for community-based youth projects, showing how creative engagement can strengthen resilience, inclusion and social cohesion while also supporting behavioural change and active participation.This resource connects social impact with collective care, inclusion and the role of creative participation in supporting wellbeing within communities.

YouCreate Project Guide – Arts and Wellbeing

The YouCreate Project Guide presents practical methods for youth-led creative projects focused on wellbeing...

Toolkit

The YouCreate Project Guide presents practical methods for youth-led creative projects focused on wellbeing, resilience and community participation. The guide connects artistic expression with five “Wellbeing Pillars”: feeling safe, connected, worthy, respected and hopeful. Young people are encouraged to use creative and digital arts to explore challenges in their lives and develop collective “Art-Action” projects that improve wellbeing and social cohesion in their communities. The resource strongly links participatory arts, youth empowerment and emotional wellbeing. It provides a useful example of participatory pedagogy, linking creative practice, youth-led learning and collective care.

Film svima

Film svima is an inclusion-focused project launched in 2016 by Filmaktiv...

Organisation

Film svima is an inclusion-focused project launched in 2016 by Filmaktiv in partnership with organisations supporting deaf, hard of hearing and visually impaired communities. The project aims to make audiovisual culture accessible while promoting inclusive cultural practices and participation.

Through adapted subtitles and Croatian Sign Language interpretation, Croatian films become accessible to deaf and hard of hearing audiences. The project includes public screenings, educational programmes and the development of an online media library of accessible films.

Since 2016, 71 films have been adapted and presented to more than 5,000 viewers, contributing to greater accessibility, visibility and inclusion in culture and community life. The project offers a practical example of how social impact can be connected to accessibility, inclusion and participation in cultural life.

Section 04

Topic-Related Activities

The following activities are designed to address the social impact of creative arts through simple, transferable practices rooted in reflection, dialogue and collaborative creative processes. They respond to the need for clearer ways to approach participation, context and responsibility within creative learning and mentoring environments.

Creative work often unfolds within complex social realities. Artists and young creatives make decisions that influence how people interact, how stories are shared and how spaces are experienced. These activities aim to support mentors and educators in helping participants recognise these dimensions, consider who is involved or affected, and reflect on how creative actions can open space for exchange and understanding. Rather than focusing on artistic outcomes, the activities prioritise awareness, perspective and relationships within a broader social context.

Each activity can be adapted to different group sizes and settings, including non-artistic environments. No specialised equipment is required, and all activities can be facilitated by mentors or educators without formal arts training. Reflection questions are included to encourage individual and collective consideration, helping participants connect their creative practice with its wider social relevance.

Section 05

Mentor Insights

Section 06

Documentation

Photo Gallery

Videos

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Section 07

Online Workshop Output

Online Mentoring Session

16 December 2025 · Online · P2CC Community of Practice

Workshop Summary

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